Skip to content

cmake: require C++ 20 for the engine, native and Saigo-built games - #2011

Merged
illwieckz merged 1 commit into
masterfrom
illwieckz/cpp20
Oct 15, 2026
Merged

illwieckz merged 1 commit into
masterfrom
illwieckz/cpp20

Conversation

@illwieckz

Copy link
Copy Markdown
Member

The updated Breakpad requires C++20, so the engine should be built with C++20 when enabling Breakpad.

Since native games (dll, exe) use the same compiler as the engine, they are bumped at the same time.

Since Saigo supports C++20, we can bump this for the Saigo-built nexe too.

The only thing not bumping the C++ version is the PNaCl-built nexe.

@illwieckz
illwieckz merged commit c311db1 into master Oct 15, 2026
9 checks passed
@illwieckz
illwieckz deleted the illwieckz/cpp20 branch October 15, 2026 21:02
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants